Game Design & Development
The “Game Design and Development” course is an exciting journey into the world of creating captivating digital entertainment. This course combines the art of game design with real-time hardware interaction, offering students a unique opportunity to bring their creative visions to life. Through the utilization of Entry software, students will develop a comprehensive understanding of key game development components. They will learn to integrate various hardware components seamlessly into their games, adding a new dimension of interactivity and engagement.

LEARNING OBJECTIVE
- Define key components of game development using Entry software.
- Identify different types of hardware components that can be integrated with Entry.
- Understand the basic principles of real-time hardware interaction in games.
- Comprehension: Summarize the functionality of Entry software and its user interface.
- Explain the process of integrating hardware with Entry projects.
- Interpret and analyze the results of hardware interactions in the games.
- Application: Develop interactive games using Entry software.
- Integrate real-time hardware components (e.g., robots) into game mechanics.
- Apply programming concepts to create engaging gameplay experiences.
- Analysis: Break down complex game mechanics into manageable components
- Analyze the impact of hardware integration on gameplay and user experience.
- Compare and contrast different approaches to hardware-based game design.
- Synthesis: Combine game development skills with hardware programming to create innovative projects.
- Integrate multiple hardware components to enhance game features and interactions.
- Design unique game scenarios that involve real-time hardware interactions.
- Evaluation: Assess the effectiveness of hardware integration in enhancing gameplay.
- Critique and propose improvements for both game mechanics and hardware functionality.
- Evaluate the overall learning and skill development throughout the Game Development Series.
SESSION PLANNING
Session-wise Activities
- Day 1-2 Introduction to Entry and Game Developmen
- Day 3-4 Basic Block Programming in Entry
- Day 5-6 Creating Game Characters and Objec
- Day 7-8 Game Physics and Collision Detection
- Day 9-10 Introduction to Hardware Integration
- Day 11-12 Integrating Real-Time Hardware (e.g., LEDs)
- Day 1-2 Advanced Entry Programming Concepts
- Day 3-4 Dynamic Game Levels and Data Managemen
- Day 5-6 Advanced Hardware Integration Techniques
- Day 7-8 Interactive Multiplayer Game
- Day 9-10 Integrating Sensors for Real-Time Gameplay
- Day 11-12 AI and Machine Learning in Game Development
Session-wise activities – CS 1
Session-wise activities – CS 2
Material Required
- Robotmea IDS Kit
- Student manual
- Hands-out (if required)
- Audio-Visual Aid
- Tables
- Chairs
- Presentation/PPT
Competition preparations (as per need)
Empowering Minds in the Digital Era
Address
Office 339, Office Tower, Al Ghurair Center, Deira Dubai
Contact Number
04-339-3803
info@metaverseage.ae